The first five episodes of The Candle Wasters' Bright Summer Night, a webseries inspired by Shakespeare's A Midsummer Night's Dream set at a modern-day New Zealand house party, are sharp, funny, painful, and wildly inventive--and if trends continue, the next five will only improve.
The character spotlight structure isn’t just the most
distinctive thing about Bright Summer
Night; it’s the only thing that makes the story work. A Midsummer Night’s Dream is a full-length play with nearly a dozen
major characters operating in three distinct worlds (the world of Athenian
nobility, the world of the Mechanicals, and the world of faerie). Characters
stumble through the woods, careening off of each other, sending shockwaves
through parts of the story that they never directly interact with. It’s a truly
sprawling story. Without some device to focus the narrative, it would be
impossible to satisfyingly condense AMND into an hour. You might fit every plot
point in, but you would almost certainly do so at the expense of the
atmosphere.
Ironically, The Candle Wasters create sprawl by focusing tightly
on one character at a time. Each episode is a sharp, cohesive story, a detailed
character portrait with a beginning, middle, and end. But any two episodes may
be only tangentially related to each other. Episodes skip backward and forward
in time; a video may chronologically start before and end after the video that
came before it. Brief, inconsequential moments in one episode become
centerpieces of another. One week, we examine a character’s deepest desires;
the next week we examine the deepest desires of a character who may not even
know that person’s name.
Yet the episodes do have an impact on each other, glancing
and non-linear as it may be. Puck’s quest for Awhina’s purse sends Petra and
the Mechanicals on a mission to save the party; Lena’s request for drugs, now
an hour old, turns Deme and Zander’s night on its head; in searching for a
quiet room, Bryn inadvertently throws off Zander and Mia’s shaky groove. Petra
trips over Awhina’s purse, Puck’s tugging sends the fairy lights to the ground
when Lena slams the door, and all over the party, no one can find water. These
characters may inhabit different figurative worlds, but they all live in the same
literal world. All of their actions have consequences, even if they can’t
always see them.
Which seems, fittingly, to be the theme of the whole damn
thing. So far, every character’s story (save possibly Zander’s) has revolved in
some way around the question of what we owe to others. The question of whether
people can have an impact on the world comes up overtly (in Bryn’s arguments
with Awhina, and Puck’s with the Mechanicals) and implicitly (in Lena’s
fumbling attempts to make a difference in her own life). We’re reminded over
and over of which characters think they can change the world and which ones
think they can’t, which characters worry about the effects of their actions and
which ones don’t. BSN is a story of characters reckoning with their effect on
the world and the world’s effect on them, and that theme is reinforced by the
very structure of the series.
The character spotlight structure does create some
limitations, however. First, it by necessity slows down the story; when
episodes skip backward in time, or cover the same event from multiple angles,
you double the amount of time it takes to get through the plot. That’s not the
worst thing in the world—a major concern, when condensing a two- to three-hour
play into a one-hour webseries is that things will feel rushed, and BSN
definitely avoids that—but considering that we’re halfway through BSN and only
about a third of the way through the equivalent plot in AMND, it is potentially
worrying.
Slightly more troublesome is the fact that the character
spotlight structure leaves very little room for error. If a spotlight episode
fails to get across everything we need to know about a character—as “Bryn” and especially
“Zander” do—it may be weeks before that character even shows up on screen
again, let alone has a psychologically illuminating moment. Episodes aren’t
entirely bereft of information about the non-titular characters—you can gather
insight on Zander from “Bryn,” on Nicky from “Petra,” on Mia from “Lena”—but the
tight focus limits the time available to other characters.
Of course, there’s always the possibility that an episode
about, say, Awhina will reveal more information about Bryn, who forms an
important part of her story. Or that seemingly unimportant moments will, in the
light of later episodes, turn out to be more meaningful than they originally
appeared. Both of these things have happened already. In addition to explaining
its titular character, “Puck” provides, not a passing glance, but a good long
look at Bryn. And the brief exchange between Zander and Deme in “Lena” reads
very differently, after you’ve watched “Zander.” (An experience that should be
familiar to anyone who’s ever rewatched Lovely
Little Losers.) Indeed, every one of the first five episodes has improved
on rewatch, and that will probably only get more true with time; subsequent
episodes will enlighten and enrich the ones that came before, and the way each
character’s story ends will undoubtedly provide a lot of insight into the way
they began. If you’re really worried about getting the most out of BSN, my
recommendation is to rewatch the whole thing, once it’s out.
But in a series as heavily episodic as BSN, especially one
that’s being posted six minutes at a time, each six minutes should be enjoyable
on its own, in the context in which it’s first encountered. We don’t have to
know everything about Zander by the time we’ve reached the end of “Zander.” But
we should probably understand why Zander does the things he does in that episode.
All of that aside, it’s remarkable how much TCW have been
able to convey about these characters in so little time. In only about 30
minutes, they’ve crafted nine major characters. Some of those characters, like
Deme and Mia, are still fairly broad—we have a sense of their personality and
presence, but we haven’t really dug into the details of them yet. But
characters like Puck, and even Bryn and Zander, for all their mystery, are
complex, relatable, and realistic. And not a single character is a cartoon or a
plot device. They all have depths and motivations. They’re all distinct and
understandable. They feel like people you know, people you might meet at a party,
if you were young and social and a little counter-cultural. Even when clouded
by their aversion to exposition, characterization has always been one of TCW’s
strengths, and it remains a strength in BSN.
The other strength of BSN is the atmosphere. Not just the
narrative atmosphere created by the episode structure, but the lighting, the
music, and especially the editing, which work together in idiosyncratic ways to
create an off-kilter, almost magical feeling that links individual episodes
together. TCW are elaborating on the tricks they learned from vlogseries:
freely mixing diegetic and non-diegetic music; letting the setting (with its
fairy lights and crowds of winged partiers) do a lot of the heavy lifting in
establishing character and tone; incorporating jump cuts in such a way that
they give the series a kind of rhythm. Some of the series’ more traditional
editing occasionally stumbles—the camera angle has a tendency to shift a little
too far and a little too quickly during conversations—but the wilder and
cleverer and more experimental the editing gets, the more successful it generally
is.
We have five episodes, thirty minutes, four point-of-view
characters, and a hell of a lot more plot to get through in the back half of
BSN. It’s a tall order, and TCW haven’t particularly gone out of their way to
shorten it. But the ride so far has been moody and funny and clever and
painful, and so I’m happy to stick around and see what comes next.

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